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emergency response liberty county script

Continue. Several small but significant updates were pushed out throughout the year. 2) Then allow notifications. This commit does not belong to any branch on this repository, and may belong to a fork outside of the repository. | 0.45 KB, Python | Emergency Response: Liberty County (Guide), More Emergency Response Liberty County Wiki, Do Not Sell or Share My Personal Information. | 1.77 KB, Lua | | 0.23 KB, C# | 1 hour ago This is arguably the most valuable feature in the game, which allows players to buy vehicles, weapons, and items. emergency response liberty county in Experiences; emergency response liberty county in People; emergency response liberty county in Avatar Shop; emergency response liberty county in Groups; emergency response liberty county in Creator Marketplace ER:LC features an in-game currency system represented by US Dollars ($). [NEW BEST Emergency Response Liberty County Script GUI Hack Pastebin 2023] [ Script Link ] SCRIPT - https://statuescript.com/v/_TJ. Roblox Script - Brookhaven | IceHub | Kill Players, Lag Server, Rainbow & More, Roblox Script - Combat Warriors | MaxHub | Anti Parry, Aimbot, Silent Aimbot, Local Player & More, Roblox Script - Wisteria 2 | Valynium | Auto Farm, Auto Attack, Farm Herbs, Auto Farm Players, Auto Skills, ESP & More, Roblox Script - Phantom Forces | Aimbot, Target Part, Wall Check, ESP & More, Roblox Script - Project Slayers [Lazy Hub]. This topic has never brought to interest before and needs to be brought back. loadstring(game:HttpGet("https://raw.githubusercontent.com/D4rk9690/My-scripts/main/LibertyCountyYE"))(), -- thread https://d4rkforum.com/index.php?threads/real-version-realase-liberty-county-gui-d4rk-hub-v1.145/, GetText | This team is based on the River City Police Department and mostly patrols the city area of the map. Free Roblox Script EMERGENCY RESPONSE GUI. By continuing to use Pastebin, you agree to our use of cookies as described in the. Both teams have the same types of vehicles and only differ in textures and siren tone. There is currently 4+ DOT vehicles. {Name = "Trap Door", CFrame = CFrame.new(-1358.151, 0.715, -1233.165)}. Emergency Response: Liberty County Script. sign in Commie Loli Known Member. 1 hour ago a exploit script for emergency responce: liberty county on roblox - GitHub - aahax/erc-script: a exploit script for emergency responce: liberty county on roblox loadstring(game:HttpGet("https://raw.githubusercontent.com/typical-overk1ll/scripts/main/EmergencyResponse",true))(), GetText | Emergency Response: Liberty County (ER:LC) is a free to play multiplayer city roleplay game in Roblox released and updated by Police Roleplay Community (PRC). Not a member of Pastebin yet? First autofarm I see for this game. Top posts of May 29, 2020 Top posts of May 2020 Top posts of 2020 Top posts of May 2020 Top posts of 2020 Emergency Response Liberty County Script Uploaded On December 21, 2022 By Scripter Script Credit :- Awaken#6636 Script Play Game Report Script Features Emergency Response Liberty County Script Script --BROUGHT TO YOU BY RobloxScripter.com!-- loadstring (game:HttpGet ("https://raw.githubusercontent.com/lobox920/Altraxs-Hub/main/Loader")) () Pastebin is a website where you can store text online for a set period of time. You can edit anonymously, or create a account (suggested) to edit. iStephenRxxV Yours truly. Some of these updates include new vehicles, items, tasks, accessible trunks, mechanics, and events. 1 hour ago These include new vehicles, items, and improved mechanics. Not a member of Pastebin yet? A tag already exists with the provided branch name. The Rich GlitchFree money is a good bunny especially in Emergency Response Liberty CountyUse this glitch to get a lot of money or dare I say infinite money i. Police and sheriff teams will allow players to progress in both teams while playing in the other, meaning when a player reaches a rank in the police team, they will reach the equivalent rank in the sheriff team, and vice versa. Dec 19th, 2021. Request Emergency Response: Liberty County (Metaverse) Thread Closed #1 (Direct Link) 04-16-2021, 05:00 PM . ER:LC features drivable vehicles that players are able to use to travel around the map quickly. {Name = "Waterfall", CFrame = CFrame.new(411, -7.5, 824)}. They get a exclusive car, a badge, and a revolver. By continuing to use Pastebin, you agree to our use of cookies as described in the Cookies Policy. Players are only able to damage other players under two circumstances: the other player has a weapon equipped, or they have a taser or handcuffs out. Civilians and criminals are able to rob 3 features in game to earn large amounts of money. Never. Currently, there are 79 civilian vehicles, which vary in size, shape, and performance. 1 hour ago Sep 29th, 2021. In this gui there are such functions as: Anti Cheat Bypass, Gun Mods, Teleports, Farming And More! Never . Emergency Response: Liberty County (ER:LC) is a free to play multiplayer city roleplay game in Roblox released and updated by Police Roleplay Community (PRC). {Name = "Police Station", CFrame = CFrame.new(709.943, 4.2, -145.204)}. Gaining XP will progress players through ranks, and most ranks give players certain perks such as unlocked vehicles, items, etc. Department of Transportation (DOT) is a team responsible for maintaining roads and traffic around the county. This status clears after a short period of time, which depends based on the previous wanted level of the player. 2,370 . The team is able to access various traffic-related tools and vehicles. They will be rewarded paychecks for playing the game every few minutes. Emergency Response: Liberty County (ER:LC) is a free to play multiplayer city roleplay game in Roblox released and updated by Police Roleplay Community (PRC). In-game currency can be purchased with Robux. Welcome to the ER:LC wiki. Free Roblox Script Emergency Response: Liberty County SCRIPTS. You've been invited to join. collisionDetector = createFrameCollider(LocalPlayer.PlayerGui.GameMenus.Lockpick.Pick.RedLine), collisionDetector = createFrameCollider(LocalPlayer.PlayerGui.GameMenus.RobJewelry.Drill.goodzone), secure_call(getrenv()._G.PushNotification, LocalPlayer.PlayerScripts["House Teleport"], ), LocalPlayer.PlayerGui.GameMenus.HardwareStore.OpenEvent:Fire(), FireButton(LocalPlayer.PlayerGui.GameMenus.HardwareStore.Close), LocalPlayer.PlayerGui.GameMenus.WeaponStore.OpenEvent:Fire(), FireButton(LocalPlayer.PlayerGui.GameMenus.WeaponStore.Close), Core.Toggle["Full Bright"] = LocalCheats:Toggle({Name = "Full Bright", State = Settings.FullBright or false, Callback = function(Value), Core.Toggle["Auto ATM"] = LocalCheats:Toggle({Name = "Auto Complete ATM", State = Settings.AutoComplete_ATM or false, Callback = function(Value), Core.Toggle["Auto Lockpick"] = LocalCheats:Toggle({Name = "Auto Complete Lockpick", State = Settings.AutoPick or false, Callback = function(Value), Core.Toggle["Auto Safe"] = LocalCheats:Toggle({Name = "Auto Complete Safe", State = Settings.AutoCompleteSafe or false, Callback = function(Value), Core.Toggle["Auto Drill"] = LocalCheats:Toggle({Name = "Auto Complete Drill", State = Settings.AutoDrill or false, Callback = function(Value), Core.Toggle["Instant Change Tire"] = LocalCheats:Toggle({Name = "Instant Change Tire", State = Settings.InstantChangeTire or false, Callback = function(Value), Core.Toggle["Instant Fix Lights"] = LocalCheats:Toggle({Name = "Instant Fix Lights", State = Settings.InstantFixLights or false, Callback = function(Value), Core.Toggle["No Recoil"] = LocalCheats:Toggle({Name = "No Recoil", State = Settings.NoRecoil or false, Callback = function(Value), Core.Toggle["Instant Aim"] = LocalCheats:Toggle({Name = "Instant Aim", State = Settings.InstantAim or false, Callback = function(Value), Core.Toggle["Instant Reload"] = LocalCheats:Toggle({Name = "Instant Reload", State = Settings.InstantReload or false, Callback = function(Value), Core.Toggle["No Spread"] = LocalCheats:Toggle({Name = "No Spread", State = Settings.NoSpread or false, Callback = function(Value), Core.Toggle["AntiAFK"] = LocalCheats:Toggle({Name = "Anti AFK", State = Settings.AntiAFK or false, Callback = function(Value), Core.Toggle["AntiHelicopter"] = LocalCheats:Toggle({Name = "Anti Helicopter", State = Settings.AntiHelicopter or false, Callback = function(Value), Core.Toggle["Radar"] = LocalCheats:Toggle({Name = "Player Radar", State = Settings.Radar or false, Callback = function(Value), LocalCheats:Button({Name = "Arrest All", Callback = ArrestAll}), Core.Toggle["Click TP"] = CharacterCheats:Toggle({Name = "Click TP", State = Settings.ClickTP or false, Callback = function(Value), Core.Toggle["Infinite Stamina"] = CharacterCheats:Toggle({Name = "Infinite Stamina", State = Settings.InfiniteStamina or false, Callback = function(Value), Core["StaminaHook"] = LocalPlayer.PlayerGui.GameGui.BottomLeft.Health["Stamina LS"].Stamina:GetPropertyChangedSignal("Value"):Connect(function(), if LocalPlayer.PlayerGui.GameGui.BottomLeft.Health["Stamina LS"].Stamina.Value ~= 100 then, LocalPlayer.PlayerGui.GameGui.BottomLeft.Health["Stamina LS"].Stamina.Value = 100, CharacterCheats:Box({Name = "WalkSpeed", ClearText = false, Callback = function(Value), CharacterCheats:Box({Name = "JumpPower", ClearText = false, Callback = function(Value), Core.Toggle["Speed Cheats"] = CharacterCheats:Toggle({Name = "Speed Cheats", State = Settings.SpeedCheats or false, Callback = function(Value), LocalPlayer.Character.Humanoid.WalkSpeed = 16, LocalPlayer.Character.Humanoid.JumpPower = 50, LocalPlayer.Character.Humanoid.WalkSpeed = Settings.WalkSpeed, LocalPlayer.Character.Humanoid.JumpPower = Settings.JumpPower, Client.LocationName = {"Waterfall", "Family Jewels", "Park", "Hideout", "Sheriff's Office", "Gas Station", "Vine/Lee Street", "Prison", "Barn", "Highway Base", "Police Station", "Hospital/Shopping", "Spawn", "Fire Department", "Trap Door", "Suburb 1/S", "Suburb 1/N", "Parking Garage"}, Client.StoreName = {"Tool Store", "Gun Shop"}, Client.AtmName = {"ATM - Powerplant", "ATM - Police", "ATM - Parking Garage", "ATM - Sandstone RD", "ATM - Jewelry Store", "ATM - Back Alley"}. Each team has access to their own unique items. The game was first released in December 2018. Once a player commits a crime, they will be given the criminal status. 1 hour ago We use cookies for various purposes including analytics. | 3.36 KB, C++ | {Name = "ATM - Sandstone RD", CFrame = CFrame.new(-863.892, 24.496, 420.545)}. Emergency Response- Liberty County - Scanner tutorial, Custom Livery Tutorial - Emergency Response- Liberty County, How to MAKE AND UPLOAD CUSTOM UNIFORMS to ER-LC! https://rekonise.com/the-best-emergency-response-liberty-county-gui-2022-mfll2 Advertisement Comments botfromza 217 days Comment was deleted Add Comment Please, Sign Into add comment Welcome to the wiki for those lovers of the ROBLOX game Emergency Response: Liberty County. 1MILUse this code to claim $25,000 and license plate. Emergency Response Liberty City Roblox Exploit Script *NEW* [ Script (OPEN ME) . Add comment. pa1nx9. Fire & Rescue is a team responsible for fires and medical calls around the county. The limitless opportunities allow all players in each team to have a good experience. This is the best working script available for Emergency Response: Liberty County (ER:LC)! 1 hour ago I hope you enjoy it!. "), if not Utils.GetCharacter(LocalPlayer) or LocalPlayer.Character:FindFirstChild("Humanoid").Sit == false then, local Seat = LocalPlayer.Character:FindFirstChild("Humanoid").SeatPart, ReplicatedStorage.FE.VehicleExit:FireServer(Seat), game:GetService("RunService").RenderStepped:Wait(), ReplicatedStorage.FE.VehicleSit:FireServer(Seat), for i,v in next, getconnections(button.MouseButton1Click) do, for i,v in next, getconnections(button.MouseButton1Down) do, for i,v in next, getconnections(button.Activated) do, for i,v in next, game:GetService("Players").LocalPlayer.Backpack:GetChildren() do, local GunSettings = require(v.GunSettings), if not table.find(Core.GunSettings, gethiddenproperty(v.GunSettings, "ScriptGuid")) then, Core.GunSettings[gethiddenproperty(v.GunSettings, "ScriptGuid")] = GunSettings, local OldGunSettings = Core.GunSettings[gethiddenproperty(v.GunSettings, "ScriptGuid")], GunSettings.Recoil = Settings.NoRecoil and 0 or OldGunSettings.Recoil, GunSettings.AimSpeed = Settings.InstantAim and 0 or OldGunSettings.AimSpeed, GunSettings.ReloadTime = Settings.InstantReload and 0 or OldGunSettings.ReloadTime, GunSettings.Accuracy = Settings.NoSpread and 0 or OldGunSettings.Accuracy, local HidingSpot = Random.new():NextInteger(1, #HidingSpots), return HidingSpots[HidingSpot] + Vector3.new(Random.new():NextNumber(0, 5), 0, Random.new():NextNumber(0, 5)), function get_target() -- thanks unrealskill for making this function (https://v3rmillion.net/showthread.php?tid=620391), local Node = CFrame.new(Mouse.UnitRay.Origin), ray = Ray.new(ray.Origin, ray.Direction * 10000), local Hit, Position = workspace:FindPartOnRayWithIgnoreList(ray, {, if pcall(function() local a = Hit.Transparency end) and Hit.Transparency == 0 then, return #Hits == 0 and Mouse.Hit or CFrame.new(Position), Node = CFrame.new(Position) * (Node - Node.p), return math.abs(a.X * (b.X - c.Y) + b.X * (c.Y - a.Y) + c.X * (a.Y + b.Y))/2, function createFrameCollider(frame) --// From DevForum, local frame_absoluteSize = frame.AbsoluteSize, local frame_absolutePosition = frame.AbsolutePosition, local frame_height = frame_absoluteSize.Y, local frame_area = frame_width*frame_height, local frame_center = frame_absolutePosition + frame_absoluteSize/2, local frame_theta = (-frame_rotation)%180, frame_theta = frame_theta < 0 and 180 - math.abs(frame_theta) or frame_theta, local frame_theta_rad = math.rad(frame_theta), local shift_y = math.sin(frame_theta_rad)*frame_width/2, local shift_x = math.cos(frame_theta_rad)*frame_width/2, local offset_y = math.cos(frame_theta_rad)*frame_height/2, local offset_x = math.sin(frame_theta_rad)*frame_height/2, local edge_rightX = frame_center.X - shift_x, local edge_rightY = frame_center.Y + shift_y, local edge_leftX = frame_center.X + shift_x, local edge_leftY = frame_center.Y - shift_y, local a = Vector2.new(edge_leftX - offset_x, edge_leftY - offset_y), local b = Vector2.new(edge_rightX - offset_x, edge_rightY - offset_y), local c = Vector2.new(edge_rightX + offset_x, edge_rightY + offset_y), local d = Vector2.new(edge_leftX + offset_x, edge_leftY + offset_y), local obj_pos = guiObject.AbsolutePosition, local b = obj_pos + Vector2.new(size_x,0), local c = obj_pos + Vector2.new(size_x,size_y), local d = obj_pos + Vector2.new(0,size_y), for _, points in ipairs({corners, corners2}) do, local normal = Vector2.new(p2.Y - p1.Y, p1.X - p2.X), local projected = normal.X * p.X + normal.Y * p.Y, minA = (minA == nil and projected) or (projected < minA and projected) or minA, maxA = (maxA == nil and projected) or (projected > maxA and projected) or maxA, minB = (minB == nil and projected) or (projected < minB and projected) or minB, maxB = (maxB == nil and projected) or (projected > maxB and projected) or maxB, LocalPlayer.PlayerGui:WaitForChild("GameMenus"), for i,v in pairs(getconnections(LocalPlayer.PlayerGui.GameMenus.DOT.OpenEvent.Event)) do, Core.DOTConnection = LocalPlayer.PlayerGui.GameMenus.DOT.OpenEvent.Event:Connect(function(Object, Type, ), if Settings.InstantChangeTire == true and Type == "ChangeTire" then, elseif Settings.InstantFixLights == true and Type == "FixTrafficLight" then, for i,v in next, game:GetService("Workspace").Vehicles:GetChildren() do, if v["Control_Values"].Owner.Value == LocalPlayer.Name then, if not ReplicatedStorage.UnitList:FindFirstChild(LocalPlayer.Name) then, ReplicatedStorage.FE.CanChangeTeam:InvokeServer(BrickColor.new("Medium Blue")), local Callsign = Random.new():NextInterger(100, 9999), local Response = ReplicatedStorage.FE.CheckCallsign:InvokeServer(Callsign), ReplicatedStorage.FE.TeamChange:InvokeServer(BrickColor.new("Medium Blue"), GetCallsign()), local OldCFrame = LocalPlayer.Character.HumanoidRootPart.CFrame, if not v:FindFirstChild("Is_Wanted") then, if LocalPlayer.Character and v.Character then, LocalPlayer.Character.HumanoidRootPart.CFrame = v.Character.HumanoidRootPart.CFrame, if LocalPlayer.Backpack:FindFirstChild("Handcuffs") then, LocalPlayer.Character.Humanoid:EquipTool(LocalPlayer.Backpack.Handcuffs), ReplicatedStorage.FE.Eject:FireServer(v.Character, v.Character.Humanoid.SeatPart.Parent), ReplicatedStorage.FE.Handcuffs:InvokeServer("Handcuff", v), ReplicatedStorage.FE.Handcuffs:InvokeServer("Arrest", v), LocalPlayer.Character.HumanoidRootPart.CFrame = OldCFrame. Already have an account? Emergency Response Liberty County Wiki is a FANDOM Games Community. They are listed below: There are currently 11 items for the fire department team. The game allows players roleplay almost anything in the county. IF there is a way you can make this less laggy, and more efficient it would be great! 0 . These players will not have access to any items and will only be able to stay in the jail for the duration of their sentence. Emergency Response: Liberty County OP Script Credits: TheSynapseGuy [Created Auto Solver]Script: https://bio.link/nooovsterMy Discord: https://discord.gg/AwQW4Bu3Du NOTE This video does NOT infringe and violate any policies such as spam, deceptive practices and scams. 30.12.2022 Download 1248 Emergency Response. Emergency Response- Liberty County - Extended Trailer. | 3.36 KB, C++ | They can also join any of the 11 civilian jobs. | 2.03 KB, MySQL | OK, I Understand Emergency Response- Liberty County - Change police package tutorial! 1 hour ago 2021 continued to bring several updates, mostly smaller ones. {Name = "Highway Base", CFrame = CFrame.new(1086.582, 3.698, 126.127)}. | 2.73 KB, Lua | (Emergency Response Liberty County). [Roblox Script] Emergency Response: Liberty County. Vouch Though! They are listed below: There are currently 15 items for the police and sheriff teams, 5 of which require a Gamepass. 1 hour ago Emergency Response: Liberty County Codes (Expired) These codes for ER:LC no longer work. On December 29, 2018, a new Fire Department team was added. {Name = "Suburb 1/S", CFrame = CFrame.new(-676.6, -9.238, -1518.6)}. | 2.78 KB, C | The game was not updated as frequently as in the past year, but had a few major updates. Nothing on this channel that can harm others will be posted AT ALL. 262,354 Members. | 2.78 KB, C | 13 min ago These vary in each team. 27,287 Online. It is listed below: There is currently 2 legal items for the Civilian team. Each team has access to their own unique vehicles, and players on one team cannot spawn a vehicle from another team. 1 hour ago This is the best working script available for Emergency Response: Liberty County (ER:LC)! The game is based around an open-world design, containing a city and countryside. Players can also join roleplay jobs, where they can be a postal worker, gas station employee, farmer, news reporter, taxi/limousine driver, or hospital worker. If nothing happens, download GitHub Desktop and try again. A very overpowered Emergency Response: Liberty County script that allows you to play this game with differently impression. Players must earn XP separately on all teams. There is currently 10+ fire & rescue vehicles. This video is not hacking-related as I'm trying to show them an exploit/glitch for the game. By continuing to use Pastebin, you agree to our use of cookies as described in the. Liberty County is a roleplay-based game where players can buy a wide assortment of vehicles, take on different jobs such as Law Enforcement or Fire and Rescue, roleplay with other players and more! | 2.03 KB, MySQL | \n While the script protects you from Client bans, you can still be reported and/ or recorded. Similar to the previous year, major updates were released. Are you sure you want to create this branch? Request ANY SCRIPTS FOR Emergency Response Liberty County Thread Closed Pages (2): 1 2 Next Pages (2): 1 2 Next Thread Closed Only civilians, criminals, police, and sheriff are able to be affected by weapons. Emergency Response: Liberty County GUI - 2022 ( COPY THE LINK BELOW AND PASTE IT IN YOUR BROWSER! Department of Transportation have access to utility and service vehicles. {Name = "ATM - Police", CFrame = CFrame.new(1007.8, 4, -23.4)}. In 2019, the game reached huge milestones that were thought to be impossible before. 20 min ago ROAD TO 80K Subscribe to Sakpot! This team has access to the most selection of unique vehicles. 0 . Civilians have access to 6 weapons, 2 of which require a Gamepass. Players are able to roleplay as a civilian, criminal, police officer, sheriff's deputy, firefighter, paramedic (EMS), and department of transportation (DOT . Use Git or checkout with SVN using the web URL. {Name = "Tool Store", CFrame = CFrame.new(-445.469, 25.748, -725.23)}. | 1.77 KB, Lua | Emergency Response: Liberty County GUI - 2022 ( COPY THE LINK BELOW AND PASTE IT IN YOUR BROWSER! There is currently 14+ law enforcement vehicles. Emergency Response- Liberty County - Join a police team tutorial! Police and sheriff have access to law enforcement vehicles. {Name = "ATM - Parking Garage", CFrame = CFrame.new(-372.339, 23.748, 147.836)}. A list of them can be found below. The game is based around an open-world design, containing a city and countryside. 1 hour ago 1 hour ago https://shop.sakpot.comGet MORE Scripts https://sakpot.com/scriptsMy Discord https://discord.gg/TwXz2ZkzbCBEST KEYLESS EXECUTOR https://youtu.be/TGifTyjE-rg [ Time Stamps ]0:00 Preview0:09 Get Script0:31 Executor Giveaway0:56 Script Review12:43 Outro[ Description ]Today I'm going to be showing you guys how to get and use this Roblox emergency response liberty county script GUI with lots of features like erlc autofarm script and more! The game is based around an open-world design, containing a city and countryside. New information about ownership structure. | 262,354 members. During early to mid 2019, the game became filled with major updates that brought huge improvements in gameplay. For even better roleplay experience, private servers are recommended. Currently, there are 6 teams in the game, and 5 are joinable via the game menu. | (Unpatched ) NooVster 4.04K subscribers Subscribe 976 Share 14K views 3 months ago. 1 hour ago | 3.19 KB, We use cookies for various purposes including analytics. | 2.03 KB, MySQL | The initial release brought simple vehicles and gears to the team, as well as automatically generated fires. Civilians are expected to obey the law and perform various actions around the county. Links: https://mboost.me/a/8db DISCALIMER------------------------------------------------------------------------------------------------------------------------------------------------FOR EDUCATIONAL PURPOSES ONLYEverything used in the video (LINKS INCLUDED) are not malicious. | 2.73 KB, Lua | {Name = "Barn", CFrame = CFrame.new(820.018, 3.128, -1111.422)}. This team is able to be joined by anyone at any time. Learn more about bidirectional Unicode characters, local exploit = (syn and not is_sirhurt_closure and not pebc_execute and "Synapse" or getexecutorname and identifyexecutor() == "ScriptWare" and "Script-Ware"), if type(v) == "function" and (getfenv(v).HookFuncs or (#getupvalues(v) >= 4 and type(getupvalue(v, 1)) == "number" and type(getupvalue(v, 3)) == "function")) and not Ignore[v] then, OldNamecall = hookmetamethod(game, "__namecall", function(self, ), if self.ClassName == "RemoteEvent" or self.ClassName == "RemoteFunction" then, if self.Name == "AutoDetection" or self.Name == "RandomEvent" or rawget(getfenv(0), "script").Parent == nil then, if type(v) == "string" and (string.find(v, "#") or #v == 2 or #v == 1) then, local secure_call = exploit == "Synapse" and syn.secure_call or newcclosure(function(Function, Script, ) --// Tried making it not synapse only - not sure if this works as intended, local ScriptEnvironment = getsenv(Script), local UserInputService = game:GetService("UserInputService"), local VirtualUser = game:GetService("VirtualUser"), local RunService = game:GetService("RunService"), local HttpService = game:GetService("HttpService"), local ReplicatedStorage = game:GetService("ReplicatedStorage"), local Players = game:GetService("Players"), local Lighting = game:GetService("Lighting"), local library = loadstring(game:HttpGet("https://raw.githubusercontent.com/AbstractPoo/Main/main/Library"))(), local ESP_Library = loadstring(game:HttpGet("https://raw.githubusercontent.com/HAXERINO/this-stuff-scripts/main/ThisStuff-ESP.txt"))(), local LocalCheats = Window:Tab({Name = "Local Cheats"}):Divider({Name = ""}), local CharacterCheats = Window:Tab({Name = "Character Cheats"}):Divider({Name = ""}), local Teleports = Window:Tab({Name = "Teleports"}):Divider({Name = ""}), local VehicleCheats = Window:Tab({Name = "Vehicle Cheats"}):Divider({Name = ""}), local AutoRobTab = Window:Tab({Name = "Auto Rob"}):Divider({Name = ""}), local ESP_Window = Window:Tab({Name = "Esp"}):Divider({Name = ""}), local SettingsT = Window:Tab({Name = "Settings"}):Divider({Name = ""}), local MenuFunctions = require(LocalPlayer.PlayerGui.GameMenus.MenuFunctions), for i = 48, 57 do table.insert(charset, string.char(i)) end, for i = 65, 90 do table.insert(charset, string.char(i)) end, for i = 97, 122 do table.insert(charset, string.char(i)) end, JewelryFloor = NewPart(Vector3.new(48, 3, 57), Vector3.new(-464, 15.55, -436.4)), NewPart(Vector3.new(176, 1, 428), Vector3.new(-348, 9.5, 341.766)), NewPart(Vector3.new(123, 1, 165), Vector3.new(-758.5, 9.5, -48.734)), return length > 0 and RandomCharacters(length - 1) .. charset[Random.new():NextInteger(1, #charset)] or "", local Success, Response = pcall(function(), return HttpService:JSONDecode(readfile("ThisStuff_2534724415.json")), if Success and type(Response) == "table" then, local Givetring = getfenv(getrenv()._G.PushNotification).string, function UpdatePlayer(Player, LastLocation), if not Settings.Radar or Player == LocalPlayer then, ReplicatedStorage.ClientBinds.SetMapMarker:Fire(Player.Name.."_PlayerLocation", LastLocation.Value, true, "PlayerLocation", false, Player.Team.TeamColor.Color, Player.Name, true), local LastLocation = Player:WaitForChild("LastLocation"), LastLocation:GetPropertyChangedSignal("Value"):Connect(function(), LocalPlayer.PlayerGui.GameGui.BottomLeft.Health["Stamina LS"].Stamina.Value = Ammount, LocalPlayer.PlayerGui.GameGui.BottomLeft.Health["Stamina LS"].UpdateStamina:Fire(), ESP_Library.Overrides.GetColor = function(Character), local Player = Players:GetPlayerFromCharacter(Character), return Settings.ESP.Team and Color3.fromRGB(Player.TeamColor.Color.R*255, Player.TeamColor.Color.G*255, Player.TeamColor.Color.B*255) or (Settings.ESP.Color or Color3.fromRGB(255, 255, 255)), return Settings.ESP.Color or Color3.fromRGB(255, 255, 255), PrimaryPart = Player.Character.PrimaryPart or Player.Character:WaitForChild("HumanoidRootPart", 20), ESP_Library:Toggle(Settings.ESP.Enabled or false), ESP_Library.Boxes = Settings.ESP.Boxes or false, ESP_Library.Tracers = Settings.ESP.Tracers or false, ESP_Library.Color = Settings.ESP.Color or Color3.fromRGB(255, 255, 255), ESP_Library.Names = Settings.ESP.Names or false, ESP_Library.Team = Settings.ESP.Team or false, ESP_Library.TeamMates = Settings.ESP.TeamMates or false, assert(typeof(Player) == "Instance", "Utils.GetCharacter :: Parsed value is invalid"), assert(Player:IsA("Player"), "Utils.GetCharacter :: Parsed value is invalid"), if Player.Character ~= nil and Player.Character:FindFirstChild("Humanoid") then, assert(type(Table) == "table", "Utils.FindTable :: Parsed 'Table' value is invalid"), assert(typeof(Name) == "string", "Utils.FindTable :: Parsed 'Name' value is invalid"), assert(typeof(PlayerName) == "string", "Utils.GetPlayer :: Parsed value is invalid"), if string.lower(string.sub(PlayersT[i].Name, 1, string.len(PlayerName))) == string.lower(PlayerName) then, for i,v in pairs(Players:GetPlayers()) do, if Utils.GetCharacter(v) and (v.Team.Name == "Criminals" or v.Team.Name == "Villans") then, local Distance = Utils.GetDistance(v.Character.HumanoidRootPart.Position), assert(typeof(Item) == "string", "Utils.Equip :: Parsed value is invalid"), if not Utils.GetCharacter(LocalPlayer) then, if LocalPlayer.Backpack:FindFirstChild(Item) then, LocalPlayer.Character.Humanoid:EquipTool(LocalPlayer.Backpack:FindFirstChild(Item)), assert(typeof(Wheel) == "Instance", "Utils.RepairWheel :: Parsed value is invalid"), local Request = ReplicatedStorage.FE.ChangeTire:InvokeServer(Wheel), MenuFunctions.ShowMessage("Success", "Tire successfully changed!

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emergency response liberty county script